/**************************************************************************
*   Copyright (C) 2009 Chernov Dmitry                                     *
*   diman4ik.chernov@gmail.com                                            *
*                                                                         *
*   This program is free software; you can redistribute it and/or modify  *
*   it under the terms of the GNU General Public License as published by  *
*   the Free Software Foundation; either version 2 of the License, or     *
*   (at your option) any later version.                                   *
*                                                                         *
*   This program is distributed in the hope that it will be useful,       *
*   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
*   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
*   GNU General Public License for more details.                          *
*                                                                         *
*   You should have received a copy of the GNU General Public License     *
*   along with this program; if not, write to the                         *
*   Free Software Foundation, Inc.,                                       *
*   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
***************************************************************************/

#include "korners_window.h"

#include <KApplication>
#include <KLocale>
#include <KAboutData>
#include <KCmdLineArgs>
#include <KGlobal>


int main(int argc, char* argv[])
{
    KAboutData aboutData("korners", 0, ki18n("Korners Game"), "0.8",
                         ki18n("Board logical game"), KAboutData::License_GPL,
                         ki18n("(c) 2009 Chernov Dmitry"), KLocalizedString(), "http://kde-apps.org");

    KCmdLineArgs::init(argc, argv, &aboutData);
    
    KApplication application;
    KGlobal::locale()->insertCatalog("libkdegames");

    if (application.isSessionRestored())
        RESTORE(KornersMainWindow)
    else 
    {
        KornersMainWindow *window = new KornersMainWindow;
        window->show();
    }

    return application.exec();
}